We had a fun play-test session after the recent updates. Afterwards I decided on things that needed improvement.
Reduce 'camping' opportunities
One suggestion was to avoid avatars re-spawning too close to each other. This could mean a somewhat bigger map but also more opportunities to take cover.
Somewhat debatably the freedom to shoot unlimited bullets as fast as your finger permits is also an issue. My proposed solution to that would be allow bullets to run out quickly (e.g. 6 shots) and drop loot.
On the same line I'm thinking we should introduce HP with a super-slow recovery rate, and the possibility to sleep to recover much faster (sleep in the middle of a death match? you betcha!).
About HP and sleep, bear in mind that I hope to keep everything quick paced, about 3-15 minutes per match.
More convincing bullets
At the moment our bullets are huge (originally intended to be fireballs). Right now I don't want faster-than-your-eyes-can-see bullets, maybe a gun shooting mmh... ping pong balls? would be fine.
Allow jumping
I'm being asking for this. Though I might oblige I know from experience that jumping can introduce a variety of complications.
A genuine 'battle royale' mode
Not entirely sure why, a mode where several players enter at the same time and play against each other till the last one standing feels like a must have.
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