Unibbl
Technical insights about game development using Unity 3D
Wednesday, 2 March 2016
Browser caching notes
Like with most web content, sooner or later browser caching can become an issue with Unity games.
For testing, private windows work well in that they're not supposed to cache data, and it appears they don't.
See this page for a
small trick
that... well... might work if you update your game frequently on live builds.
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